Release Timeline
Of Ash and Steel Release Date
A concise timeline of the delay to November 24, 2025, platform launch details, early reception, and how Fire & Frost handled post-launch updates across PC and consoles.
Initial Announcement and Delay
How the date moved from Nov 6 to Nov 24, 2025.
Of Ash and Steel (Fire & Frost, published by tinyBuild) was first slated for November 6, 2025, but a last-minute delay pushed it to November 24, 2025 to fix technical issues before launch. The team apologized and extended the demo’s availability to keep players engaged.
Launch on November 24, 2025
Platforms, pricing, and day-one rollout.
Platforms
Full 1.0 release (not Early Access) on PC (Steam, GOG) plus day-one consoles: PlayStation 5 and Xbox Series X|S. No PS4 or Xbox One versions; PC is Windows-only.
Price
Standard price: $29.99 USD, with a 20% launch discount on Steam (~$23.99). No special editions or platform exclusives—same content everywhere.
Reception and Early Reviews
Mixed reception for an ambitious first title.
Steam user reviews landed “Mixed” (~65% positive). Praise: rich world-building, challenging exploration, and old-school feel. Critiques: bugs, performance issues, and clunky mechanics. Metacritic for PC hovered in the mid-50s—ambitious ideas noted, tempered by technical roughness.
(Обзор): Для русскоязычных игроков — отзывы смешанные (~64% положительных в Steam): хвалят атмосферу, но критикуют технические проблемы.
Platforms and Exclusivity
Where to buy and what’s supported.
Windows PC (Steam, GOG), PS5 (PlayStation Store), Xbox Series X|S (Microsoft Store). No Mac/Linux, no Switch, no PS4/Xbox One. Digital-only at launch; no platform-exclusive content announced.
Post-Launch Updates
Support after release day.
Fire & Frost prioritized bug fixes, controller improvements, and stability—PC patches rolled out first, then consoles after certification. Early fixes addressed save issues and stamina balancing. No DLC or microtransactions; focus remains on polishing the base game.
Why the Release Matters
Significance for fans of classic RPGs.
Despite a short delay, launching on Nov 24, 2025 in a busy holiday window showed demand for exploration-heavy, no-handholding RPGs. As a debut from a small studio, it delivered a sizable, discovery-driven world that appealed to players seeking a throwback experience—while highlighting the team’s commitment to improve it post-launch.
Next Steps for Players
Plan your run and stay updated.
Plan a build
Use the build calculator to set stances, weapon parts, and stamina targets before bosses.
Track updates
Check the changelog for patch notes and improvements across PC and consoles.
Explore guides
Read the no-markers guide and faction guide to prep for your first run.